(it has to be near exact)ĥ) When enabling and disabling split joints with the hydraulic controller you must enable the split joint at the original location where it is in the build view not where the split joint will be after the bridge has moved. This will assist you in seeing exactly where the anchor point is when trying to line it up. When a split joint reattaches the node will blink briefly to show that it has reconnected.Ĥ) If trying to connect to an anchor point add a temporary rod on it if none exist already. Therefore if you are trying to get a split joint to connect to an anchor then the parts that you want to connect must be set to '2' as all anchors are '1'ģ) Pay close attention to when the split joint's node flashes. If it isn't splitting or connecting when you want there is a chance you have the split joint disabled in the hydraulic controller.Ģ) Split joints will only reattach when the numbers are opposite for both pieces. Here are some tips.ġ) Split joints can be disabled/enabled with the hydraulic controller. Getting the split joints to split and connect when you want can be pretty hard. Right now I am still unable to complete 7-10 because of this issue. This is a huge problem that has caused me to put down the game for the time being. I spent a lot of time playing around with the hydraulic controller, and selecting or unselecting the joints did not seem to make any difference at all as to whether the split joints connected/disconnected or not. The split joints either don't disconnect and the hydraulics break the bridge (this happened to me in 7-7), or the split joints don't connect when you need them to, causing the bridge to fail (which happened to me in 7-10). Początkowo opublikowane przez I_am_a_great_magician:I have had issues with split joints on numerous levels as well.
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